Nothing communicates freedom or the exciting potential of adventure like an open ocean and while sitting at a desk in front of a computer is to many far from exciting, creating that sense of freedom and potential in a virtual world can evoke the same emotions.
Water is an abundant and important part of our world and many artists and studios have created fantastic renditions of the open sea for us to swim, sail and fly over and I wanted to see if I could create my own.
Panners make up the base of the shader, crossing over voronoi noise modified in substance for the small details and larger form noise for the vertex displacement while the rolling motion of the waves was implemented using the Gerstner wave function.